60-80Hz - low end punch, fundamentals, weight
100-200Hz - boominess (cut here to increase low end definition and make room for bass guitar
300-500Hz - boxiness (cut here to reduce the cardboard like sound, common for rock and metal kick drums)
1-3KHz - attack and snap (boost here to help cut through the mix, particularly guitars)
4-6KHz - beater, click, definition (boost here for extra beater definition, common on metal kick drums)
7-8KHz - air (gently boost here if needed for extra air but be careful with bleed, unless you have used a gate)
If you're interested in any editing, mixing or mastering services, head over to www.jwaudioproductions.co.uk and get in touch via the contact page.
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